The Forge: ThreeJS Sandbox

Completed
graphics C++ OpenGL WebGL physics simulation

The Forge is an experimental sandbox designed to explore real-time rendering, shaders, and procedural generation within the browser. Built using ThreeJS, WebGL, and WebGPU, this project serves as a creative playground for experimenting with advanced graphics techniques, audio visualizations, and interactive simulations.

Home Environment Rendering

Core Capabilities

Real-time Rendering & Shaders

At its core, The Forge provides a flexible environment for testing custom shaders, real-time lighting effects, and post-processing techniques. It enables the creation of dynamic visual compositions using physically based rendering, particle systems, and procedural textures. The project also integrates audio-driven visualizations, allowing for unique interactions between sound and graphics.

Physics Experimentation

The physics experimentation aspect includes basic rigid body dynamics, soft body simulations, and interactive particle effects. These features help in understanding and refining real-time physics-based interactions within a web environment.

Laboratory Environment

Technical Highlights

Advanced Graphics Techniques

From a technical standpoint, The Forge leverages key graphics techniques such as deferred rendering, screen space reflections, volumetric lighting, and ambient occlusion. Performance optimization strategies include GPU acceleration, efficient memory management, and level-of-detail scaling, ensuring smooth execution across a range of hardware.

Scene Management & Optimization

The sandbox extends into creative experimentation with environmental effects, dynamic materials, and animation systems. Users can explore various scene management techniques, including octree-based optimization, dynamic asset loading, and efficient rendering strategies tailored for the web.

The Forge Environment

Development Tools

To enhance usability, The Forge includes a suite of development tools, such as a shader editor, material editor, and real-time debugging features. These tools provide a streamlined workflow for creating and testing new visual effects. The project is built with modularity in mind, allowing for seamless integration of new features and continuous improvements.

Future Directions

Looking forward, future updates aim to incorporate WebGPU advancements, real-time ray tracing experiments, and AI-driven procedural content generation. Further explorations may include VR/AR compatibility and cloud-based rendering techniques. The Forge remains an evolving playground, fostering innovation in web-based graphics and interactive visual experiences.